Navigation
Unreal Engine C++ API Reference > Plugins > MeshModelingTools
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UInteractiveToolBuilder
- UInteractiveToolWithToolTargetsBuilder
- UMultiSelectionMeshEditingToolBuilder
- UBaseCreateFromSelectedToolBuilder
- UCSGMeshesToolBuilder
References
Module | MeshModelingTools |
Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/CSGMeshesTool.h |
Include | #include "CSGMeshesTool.h" |
Syntax
UCLASS&40;&41;
class UCSGMeshesToolBuilder : public UBaseCreateFromSelectedToolBuilder
Variables
Type | Name | Description | |
---|---|---|---|
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bool | bTrimMode |
Overridden from UBaseCreateFromSelectedToolBuilder
Type | Name | Description | |
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TOptional< int32 > | ||
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int32 |
Overridden from UMultiSelectionMeshEditingToolBuilder
Type | Name | Description | |
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UMultiSelectionMeshEditingTool * | CreateNewTool
(
const FToolBuilderState& SceneState |