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API > API/Plugins > API/Plugins/MeshModelingTools > API/Plugins/MeshModelingTools/UCSGMeshesToolBuilder
- UMultiSelectionMeshEditingToolBuilder::CreateNewTool()
- UBaseCreateFromSelectedToolBuilder::CreateNewTool()
- UCSGMeshesToolBuilder::CreateNewTool()
References
| Module | MeshModelingTools |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/CSGMeshesTool.h |
| Include | #include "CSGMeshesTool.h" |
virtual UMultiSelectionMeshEditingTool &42; CreateNewTool
&40;
const FToolBuilderState & SceneState
&41; const
new Tool instance. Override this in subclasses to build a different Tool class type