Navigation
API > API/Plugins > API/Plugins/MeshModelingTools
Inheritance Hierarchy
- UObject
- UInteractiveToolBuilder
- UAddPrimitiveToolBuilder
References
| Module | MeshModelingTools |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/AddPrimitiveTool.h |
| Include | #include "AddPrimitiveTool.h" |
Syntax
UCLASS ()
class UAddPrimitiveToolBuilder : public UInteractiveToolBuilder
Remarks
Builder
Variables
| Type | Name | Description | |
|---|---|---|---|
| EMakeMeshShapeType | ShapeType |
Overridden from UInteractiveToolBuilder
| Type | Name | Description | |
|---|---|---|---|
| UInteractiveTool * | BuildTool
(
const FToolBuilderState& SceneState |
Create a new instance of this builder's Tool | |
| bool | CanBuildTool
(
const FToolBuilderState& SceneState |
Check if, given the current scene state, a new instance of this builder's Tool can be created |
Enums
| Type | Name | Description | |
|---|---|---|---|
| EMakeMeshShapeType |