Navigation
API > API/Plugins > API/Plugins/MeshModelingTools
Builder
| Name | UAddPrimitiveToolBuilder |
| Type | class |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/AddPrimitiveTool.h |
| Include Path | #include "AddPrimitiveTool.h" |
Syntax
UCLASS (MinimalAPI)
class UAddPrimitiveToolBuilder : public UInteractiveToolBuilder
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveToolBuilder → UAddPrimitiveToolBuilder
Enums
Public
| Name | Remarks |
|---|---|
| EMakeMeshShapeType |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ShapeType | EMakeMeshShapeType | AddPrimitiveTool.h |
Functions
Public
Overridden from UInteractiveToolBuilder
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual UInteractiveTool * BuildTool
(
const FToolBuilderState& SceneState |
AddPrimitiveTool.h | ||
virtual bool CanBuildTool
(
const FToolBuilderState& SceneState |
AddPrimitiveTool.h |