Navigation
Unreal Engine C++ API Reference > Plugins > MeshModelingTools > UAddPrimitiveTool
- IHoverBehaviorTarget::OnUpdateHover()
- UAddPrimitiveTool::OnUpdateHover()
References
Module | MeshModelingTools |
Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/AddPrimitiveTool.h |
Include | #include "AddPrimitiveTool.h" |
Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Private/AddPrimitiveTool.cpp |
virtual bool OnUpdateHover
&40;
const FInputDeviceRay & DevicePos
&41;
Remarks
Update active hover sequence with new input position