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Unreal Engine C++ API Reference > Plugins > MeshModelingTools > UAddPrimitiveTool
- UInteractiveTool::OnPropertyModified()
- UAddPrimitiveTool::OnPropertyModified()
References
Module | MeshModelingTools |
Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/AddPrimitiveTool.h |
Include | #include "AddPrimitiveTool.h" |
Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Private/AddPrimitiveTool.cpp |
virtual void OnPropertyModified
&40;
UObject &42; PropertySet,
FProperty &42; Property
&41;
Remarks
Automatically called by UInteractiveToolPropertySet.OnModified delegate to notify Tool of child property set changes
Parameters
Name | Description |
---|---|
PropertySet | which UInteractiveToolPropertySet was modified |
Property | which FProperty in the set was modified |