Navigation
Unreal Engine C++ API Reference > Plugins > MeshModelingTools
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UInteractiveTool
- USingleClickTool
- UAddPrimitiveTool
- UAddBoxPrimitiveTool
References
Module | MeshModelingTools |
Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/AddPrimitiveTool.h |
Include | #include "AddPrimitiveTool.h" |
Syntax
UCLASS&40;&41;
class UAddBoxPrimitiveTool : public UAddPrimitiveTool
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |
UAddBoxPrimitiveTool
(
const FObjectInitializer& ObjectInitializer |
Overridden from UAddPrimitiveTool
Type | Name | Description | |
---|---|---|---|
![]() ![]() ![]() |
void | GenerateMesh
(
FDynamicMesh3* OutMesh |