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API > API/Plugins > API/Plugins/MeshModelingTools > API/Plugins/MeshModelingTools/Properties > API/Plugins/MeshModelingTools/Properties/URevolveProperties
Syntax
bool bUVsSkipFullyWeldedEdges
Remarks
If true, UV layout is not affected by segments of the path that do not result in any triangles. For example, when both ends of a segment are welded due to being on the revolution axis.