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Unreal Engine C++ API Reference > Plugins > MeshModelingTools > Properties
References
Module | MeshModelingTools |
Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/Properties/RevolveProperties.h |
Include | #include "Properties/RevolveProperties.h" |
Syntax
enum ERevolvePropertiesCapFillMode
&123;
None,
CenterFan,
Delaunay,
EarClipping,
&125;
Values
Name | Description |
---|---|
None | No caps will be generated. |
CenterFan | Caps are triangulated by placing a vertex in the center and creating a fan to the boundary. |
Delaunay | Caps are triangulated to maximize the minimal angle in the triangles using Delaunay triangulation. |
EarClipping | Caps are triangulated using a standard ear clipping approach. |