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API > API/Plugins > API/Plugins/MeshModelingTools
Abstract interface to a single-channel indexed floating-point attribute
| Name | IMeshVertexAttributeAdapter |
| Type | class |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/MeshAttributePaintTool.h |
| Include Path | #include "MeshAttributePaintTool.h" |
Syntax
class IMeshVertexAttributeAdapter
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~IMeshVertexAttributeAdapter() |
MeshAttributePaintTool.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int ElementNum() |
MeshAttributePaintTool.h | ||
float GetValue
(
int32 Index |
MeshAttributePaintTool.h | ||
UE::Geometry::FInterval1f GetValueRange() |
MeshAttributePaintTool.h | ||
void SetValue
(
int32 Index, |
MeshAttributePaintTool.h |