Navigation
API > API/Plugins > API/Plugins/MeshModelingTools
| Name | FVertexPaintBrushOp |
| Type | class |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/Sculpting/MeshVertexPaintBrushOps.h |
| Include Path | #include "Sculpting/MeshVertexPaintBrushOps.h" |
Syntax
class FVertexPaintBrushOp : public UE::Geometry::FMeshVertexColorBrushOp
Inheritance Hierarchy
- FMeshSculptBrushOp → FMeshVertexColorBrushOp → FVertexPaintBrushOp
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BrushSpeedTuning | double | Sculpting/MeshVertexPaintBrushOps.h |
Functions
Public
Overridden from FMeshVertexColorBrushOp
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void ApplyStampToVertexColors
(
const FDynamicMesh3* Mesh, |
Sculpting/MeshVertexPaintBrushOps.h |
Overridden from FMeshSculptBrushOp
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool SupportsStrokeType
(
EMeshSculptStrokeType StrokeType |
Sculpting/MeshVertexPaintBrushOps.h | ||
virtual bool SupportsVariableSpacing() |
Sculpting/MeshVertexPaintBrushOps.h |