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API > API/Plugins > API/Plugins/MeshModelingTools
Maps float values to linear color ramp.
| Name | FFloatAttributeColorMapper |
| Type | class |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/MeshAttributePaintTool.h |
| Include Path | #include "MeshAttributePaintTool.h" |
Syntax
class FFloatAttributeColorMapper
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FFloatAttributeColorMapper() |
MeshAttributePaintTool.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| HighColor | FLinearColor | MeshAttributePaintTool.h | ||
| LowColor | FLinearColor | MeshAttributePaintTool.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FLinearColor ToColor
(
float Value |
MeshAttributePaintTool.h | ||
VectorType ToColor
(
float Value |
MeshAttributePaintTool.h |