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API > API/Plugins > API/Plugins/MeshModelingTools > API/Plugins/MeshModelingTools/FEditMeshPolygonsToolMeshChange
- FChange::Apply()
- FEditMeshPolygonsToolMeshChange::Apply()
References
| Module | MeshModelingTools |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/EditMeshPolygonsTool.h |
| Include | #include "EditMeshPolygonsTool.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Private/EditMeshPolygonsTool.cpp |
virtual void Apply
&40;
UObject &42; Object
&41;
Remarks
Makes the change to the object