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API > API/Plugins > API/Plugins/MeshModelingTools
Change event used by DrawPolygonTool to undo draw state. Currently does not redo.
| Name | FDrawPolygonStateChange |
| Type | class |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/DrawPolygonTool.h |
| Include Path | #include "DrawPolygonTool.h" |
Syntax
class FDrawPolygonStateChange : public FToolCommandChange
Inheritance Hierarchy
- FChange → FCommandChange → FToolCommandChange → FDrawPolygonStateChange
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| DrawPolygonTool.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bHaveDoneUndo | bool | DrawPolygonTool.h | ||
| CurveTimestamp | int32 | DrawPolygonTool.h | ||
| FixedVertexPoints | const TArray< FVector3d > | DrawPolygonTool.h | ||
| PolyPoints | const TArray< FVector3d > | DrawPolygonTool.h |
Functions
Public
Overridden from FChange
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Apply
(
UObject* Object |
DrawPolygonTool.h | ||
virtual bool HasExpired
(
UObject* Object |
DrawPolygonTool.h | ||
virtual void Revert
(
UObject* Object |
DrawPolygonTool.h | ||
virtual FString ToString() |
DrawPolygonTool.h |