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Unreal Engine C++ API Reference > Plugins > MeshModelingTools
Inheritance Hierarchy
- FChange
- FCommandChange
- FToolCommandChange
- FDrawPolygonStateChange
References
Module | MeshModelingTools |
Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/DrawPolygonTool.h |
Include | #include "DrawPolygonTool.h" |
Syntax
class FDrawPolygonStateChange : public FToolCommandChange
Remarks
Change event used by DrawPolygonTool to undo draw state. Currently does not redo.
Variables
Type | Name | Description | |
---|---|---|---|
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bool | bHaveDoneUndo | |
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int32 | CurveTimestamp | |
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const TArray< FVector3d > | FixedVertexPoints | |
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const TArray< FVector3d > | PolyPoints |
Constructors
Type | Name | Description | |
---|---|---|---|
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FDrawPolygonStateChange
(
int32 CurveTimestampIn, |