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API > API/Plugins > API/Plugins/MeshModelingTools
| Name | EConvertToPolygonsMode |
| Type | enum |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/ConvertToPolygonsTool.h |
| Include Path | #include "ConvertToPolygonsTool.h" |
Syntax
enum EConvertToPolygonsMode
{
FaceNormalDeviation = 0,
FindPolygons = 1,
FromMaterialIDs = 7,
FromUVIslands = 2,
FromNormalSeams = 3,
FromConnectedTris = 4,
FromFurthestPointSampling = 5,
CopyFromLayer = 6,
}
Values
| Name | Remarks |
|---|---|
| FaceNormalDeviation | Convert based on Angle Tolerance between Face Normals |
| FindPolygons | Create Polygroups by merging triangle pairs into Quads |
| FromMaterialIDs | Create PolyGroups based on Material IDs |
| FromUVIslands | Create PolyGroups based on UV Islands |
| FromNormalSeams | Create PolyGroups based on Hard Normal Seams |
| FromConnectedTris | Create Polygroups based on Connected Triangles |
| FromFurthestPointSampling | Create Polygroups centered on well-spaced sample points, approximating a surface Voronoi diagram |
| CopyFromLayer | Copy from existing Polygroup Layer |