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API > API/Plugins > API/Plugins/MeshModelingTools
| |
|
| Name |
EConvertToPolygonsMode |
| Type |
enum |
| Header File |
/Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/ConvertToPolygonsTool.h |
| Include Path |
#include "ConvertToPolygonsTool.h" |
Syntax
enum EConvertToPolygonsMode
{
FaceNormalDeviation = 0,
FindPolygons = 1,
FromMaterialIDs = 7,
FromUVIslands = 2,
FromNormalSeams = 3,
FromConnectedTris = 4,
FromFurthestPointSampling = 5,
CopyFromLayer = 6,
}
Values
| Name |
Remarks |
| FaceNormalDeviation |
Convert based on Angle Tolerance between Face Normals |
| FindPolygons |
Create Polygroups by merging triangle pairs into Quads |
| FromMaterialIDs |
Create PolyGroups based on Material IDs |
| FromUVIslands |
Create PolyGroups based on UV Islands |
| FromNormalSeams |
Create PolyGroups based on Hard Normal Seams |
| FromConnectedTris |
Create Polygroups based on Connected Triangles |
| FromFurthestPointSampling |
Create Polygroups centered on well-spaced sample points, approximating a surface Voronoi diagram |
| CopyFromLayer |
Copy from existing Polygroup Layer |