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API > API/Plugins > API/Plugins/MeshModelingTools
| Name | EBrushActionMode |
| Type | enum |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/MeshAttributePaintTool.h |
| Include Path | #include "MeshAttributePaintTool.h" |
Syntax
enum EBrushActionMode
{
Paint,
FloodFill,
Erase,
Smooth,
}
Values
| Name | Remarks |
|---|---|
| Paint | Clicking adds to the weight, Ctrl subtracts, Shift smooths. |
| FloodFill | Clicking sets the weight for the entire mesh component. Ctrl unsets the weight for the entire component, Shift is unused. |
| Erase | Clicking subtracts from the weight, Ctrl adds, Shift smooths. |
| Smooth | Clicking smooths values, Ctrl and Shift are unused. |