Navigation
API > API/Plugins > API/Plugins/MeshLODToolset > API/Plugins/MeshLODToolset/Tools
Inheritance Hierarchy
- UObject
- UInteractiveToolBuilder
- UInteractiveToolWithToolTargetsBuilder
- UMultiSelectionMeshEditingToolBuilder
- UGenerateStaticMeshLODAssetToolBuilder
References
| Module | MeshLODToolset |
| Header | /Engine/Plugins/Editor/MeshLODToolset/Source/MeshLODToolset/Public/Tools/GenerateStaticMeshLODAssetTool.h |
| Include | #include "Tools/GenerateStaticMeshLODAssetTool.h" |
Syntax
UCLASS ()
class UGenerateStaticMeshLODAssetToolBuilder : public UMultiSelectionMeshEditingToolBuilder
Remarks
Tool builder
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bInRestrictiveMode | ||
| bool | bUseAssetEditorMode |
Overridden from UMultiSelectionMeshEditingToolBuilder
| Type | Name | Description | |
|---|---|---|---|
| UMultiSelectionMeshEditingTool * | CreateNewTool
(
const FToolBuilderState& SceneState |
Overridden from UInteractiveToolWithToolTargetsBuilder
| Type | Name | Description | |
|---|---|---|---|
| const FToolTargetTypeRequirements & | Gives the target requirements of the associated tool. |
Overridden from UInteractiveToolBuilder
| Type | Name | Description | |
|---|---|---|---|
| bool | CanBuildTool
(
const FToolBuilderState& SceneState |
Check if, given the current scene state, a new instance of this builder's Tool can be created |