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API > API/Plugins > API/Plugins/MeshLODToolset > API/Plugins/MeshLODToolset/Graphs > API/Plugins/MeshLODToolset/Graphs/UGenerateStaticMeshLODProcess
References
| Module | MeshLODToolset |
| Header | /Engine/Plugins/Editor/MeshLODToolset/Source/MeshLODToolset/Public/Graphs/GenerateStaticMeshLODProcess.h |
| Include | #include "Graphs/GenerateStaticMeshLODProcess.h" |
| Source | /Engine/Plugins/Editor/MeshLODToolset/Source/MeshLODToolset/Private/Graphs/GenerateStaticMeshLODProcess.cpp |
virtual void UpdateSourceAsset
(
bool bSetNewHDSourceAsset
)
Remarks
Update the input UStaticMesh Asset (ie the asset passed to Initialize)
Parameters
| Name | Description |
|---|---|
| bSetNewHDSourceAsset | If true, the original source mesh copied to the UStaticMesh's HiRes SourceModel slot |