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API > API/Plugins > API/Plugins/MeshLODToolset > API/Plugins/MeshLODToolset/Graphs > API/Plugins/MeshLODToolset/Graphs/UGenerateStaticMeshLODProcess
References
| Module | MeshLODToolset |
| Header | /Engine/Plugins/Editor/MeshLODToolset/Source/MeshLODToolset/Public/Graphs/GenerateStaticMeshLODProcess.h |
| Include | #include "Graphs/GenerateStaticMeshLODProcess.h" |
| Source | /Engine/Plugins/Editor/MeshLODToolset/Source/MeshLODToolset/Private/Graphs/GenerateStaticMeshLODProcess.cpp |
bool IsSourceAsset
(
const FString & AssetPath
) const
Remarks
Return true if the given path corresponds to a material or texture in SourceMaterials.