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API > API/Plugins > API/Plugins/MeshLODToolset
| Name | FGenerateStaticMeshLOD_MaterialConfig |
| Type | struct |
| Header File | /Engine/Plugins/Editor/MeshLODToolset/Source/MeshLODToolset/Public/Tools/GenerateStaticMeshLODAssetTool.h |
| Include Path | #include "Tools/GenerateStaticMeshLODAssetTool.h" |
Syntax
USTRUCT ()
struct FGenerateStaticMeshLOD_MaterialConfig
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Constraint | EGenerateStaticMeshLOD_BakeConstraint | Tools/GenerateStaticMeshLODAssetTool.h |
|
|
| Material | TObjectPtr< UMaterialInterface > | Tools/GenerateStaticMeshLODAssetTool.h |
|
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FGenerateStaticMeshLOD_MaterialConfig& Other |
Tools/GenerateStaticMeshLODAssetTool.h |