| Method |
EGenerateStaticMeshLODProcess_SimplifyMethod |
Method used to simplify the mesh created in the Mesh Generation step |
Graphs/GenerateStaticMeshLODProcess.h |
- EditAnywhere
- Category=Simplify
- Meta=(DisplayName="Simplification Target")
|
| TargetCount |
int |
Target triangle/vertex count after simplification |
Graphs/GenerateStaticMeshLODProcess.h |
- EditAnywhere
- Category=Simplify
- Meta=(UIMin="1", ClampMin="1", EditConditionHides, EditCondition="Method == EGenerateStaticMeshLODProcess_SimplifyMethod::TriangleCount || Method == EGenerateStaticMeshLODProcess_SimplifyMethod::VertexCount")
|
| TargetPercentage |
float |
Target triangle/vertex count after simplification |
Graphs/GenerateStaticMeshLODProcess.h |
- EditAnywhere
- Category=Simplify
- Meta=(UIMin="0", UIMax="100", ClampMin="0", ClampMax="100", EditConditionHides, EditCondition="Method == EGenerateStaticMeshLODProcess_SimplifyMethod::TrianglePercentage")
|
| Tolerance |
float |
Deviation in World Units (Centimeters) |
Graphs/GenerateStaticMeshLODProcess.h |
- EditAnywhere
- Category=Simplify
- Meta=(UIMin="0", UIMax="100", ClampMin="0", ClampMax="100", EditConditionHides, EditCondition="Method == EGenerateStaticMeshLODProcess_SimplifyMethod::GeometricTolerance")
|