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API > API/Plugins > API/Plugins/MeshLODToolset
| Name | FGenerateStaticMeshLODProcess_SimplifySettings |
| Type | struct |
| Header File | /Engine/Plugins/Editor/MeshLODToolset/Source/MeshLODToolset/Public/Graphs/GenerateStaticMeshLODProcess.h |
| Include Path | #include "Graphs/GenerateStaticMeshLODProcess.h" |
Syntax
USTRUCT ()
struct FGenerateStaticMeshLODProcess_SimplifySettings
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Method | EGenerateStaticMeshLODProcess_SimplifyMethod | Method used to simplify the mesh created in the Mesh Generation step | Graphs/GenerateStaticMeshLODProcess.h |
|
| TargetCount | int | Target triangle/vertex count after simplification | Graphs/GenerateStaticMeshLODProcess.h |
|
| TargetPercentage | float | Target triangle/vertex count after simplification | Graphs/GenerateStaticMeshLODProcess.h |
|
| Tolerance | float | Deviation in World Units (Centimeters) | Graphs/GenerateStaticMeshLODProcess.h |
|