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API > API/Plugins > API/Plugins/MeshLODToolset
| Name | FGenerateStaticMeshLODProcess_PreprocessSettings |
| Type | struct |
| Header File | /Engine/Plugins/Editor/MeshLODToolset/Source/MeshLODToolset/Public/Graphs/GenerateStaticMeshLODProcess.h |
| Include Path | #include "Graphs/GenerateStaticMeshLODProcess.h" |
Syntax
USTRUCT ()
struct FGenerateStaticMeshLODProcess_PreprocessSettings
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsThickenAmountEnabled | bool | Transient property, not exposed to the user. | Graphs/GenerateStaticMeshLODProcess.h |
|
| FilterGroupLayer | FName | NOTE: Customization of widgets for these properties happens in FAutoLODToolDetails::CustomizeDetails(). | Graphs/GenerateStaticMeshLODProcess.h |
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| ThickenAmount | float | Amount to thicken the mesh prior to Solidifying. | Graphs/GenerateStaticMeshLODProcess.h |
|
| ThickenWeightMapName | FName | TODO When ThickenWeightMapName is empty the behavior should be that the given ThickenAmount is applied to the entire mesh. | Graphs/GenerateStaticMeshLODProcess.h |
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