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API > API/Plugins > API/Plugins/MeshFileUtils
| Name | FWriteOBJSettings |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/GeometryProcessing/Source/MeshFileUtils/Public/OBJMeshUtil.h |
| Include Path | #include "OBJMeshUtil.h" |
Syntax
struct FWriteOBJSettings
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bReverseOrientation | bool | If true reverses the orientation of the faces. | OBJMeshUtil.h | |
| bWritePerVertexColors | bool | Whether to write per-vertex colors (when available) | OBJMeshUtil.h | |
| bWritePerVertexValues | bool | If true will attempt to write the per-vertex normals and UVs to the OBJ instead of the per-element values. | OBJMeshUtil.h |