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API > API/Plugins > API/Plugins/MeshFileUtils
| |
|
| Name |
FWriteOBJSettings |
| Type |
struct |
| Header File |
/Engine/Plugins/Runtime/GeometryProcessing/Source/MeshFileUtils/Public/OBJMeshUtil.h |
| Include Path |
#include "OBJMeshUtil.h" |
Syntax
struct FWriteOBJSettings
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bReverseOrientation |
bool |
If true reverses the orientation of the faces. |
OBJMeshUtil.h |
|
| bWritePerVertexColors |
bool |
Whether to write per-vertex colors (when available) |
OBJMeshUtil.h |
|
| bWritePerVertexValues |
bool |
If true will attempt to write the per-vertex normals and UVs to the OBJ instead of the per-element values. |
OBJMeshUtil.h |
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