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API > API/Plugins > API/Plugins/MeshFileUtils
References
| Module | MeshFileUtils |
| Header | /Engine/Plugins/Runtime/GeometryProcessing/Source/MeshFileUtils/Public/OBJMeshUtil.h |
| Include | #include "OBJMeshUtil.h" |
Syntax
struct FLoadOBJSettings
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bAddSeparatedTriForNonManifold | Dynamic mesh doesn't support non-manifold edges (edges with more than two triangles), but OBJ does If this setting is true, non-manifold triangles will be added as fully separated triangles; otherwise, such triangles will be skipped entirely | |
| bool | bLoadNormals | If true and obj contains normal information will compute normal overlay. | |
| bool | bLoadUVs | If true and obj contains UVs information will compute UV overlay. | |
| bool | bReverseOrientation | If true, reverses the orientation of the faces. |