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API > API/Plugins > API/Plugins/MediaPlateEditor > API/Plugins/MediaPlateEditor/FMediaPlateEditorModule
References
| Module | MediaPlateEditor |
| Header | /Engine/Plugins/Media/MediaPlate/Source/MediaPlateEditor/Public/MediaPlateEditorModule.h |
| Include | #include "MediaPlateEditorModule.h" |
| Source | /Engine/Plugins/Media/MediaPlate/Source/MediaPlateEditor/Private/MediaPlateEditorModule.cpp |
void MediaPlateStartedPlayback
&40;
TObjectPtr< UMediaPlateComponent > MediaPlate
&41;
Remarks
Call this when a media plate starts playing so we can track it.