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API > API/Plugins > API/Plugins/MediaPlate > API/Plugins/MediaPlate/UMediaPlateComponent
- UActorComponent::OnRegister()
- UMediaPlateComponent::OnRegister()
References
| Module | MediaPlate |
| Header | /Engine/Plugins/Media/MediaPlate/Source/MediaPlate/Public/MediaPlateComponent.h |
| Include | #include "MediaPlateComponent.h" |
| Source | /Engine/Plugins/Media/MediaPlate/Source/MediaPlate/Private/MediaPlateComponent.cpp |
virtual void OnRegister&40;&41;
Remarks
Called when a component is registered, after Scene is set, but before CreateRenderState_Concurrent or OnCreatePhysicsState are called.