Navigation
API > API/Plugins > API/Plugins/MediaPlate > API/Plugins/MediaPlate/UMediaPlateComponent
References
| Module | MediaPlate |
| Header | /Engine/Plugins/Media/MediaPlate/Source/MediaPlate/Public/MediaPlateComponent.h |
| Include | #include "MediaPlateComponent.h" |
UFUNCTION (BlueprintGetter)
bool IsMediaPlatePlaying() const
Remarks
Call this to see if the media plate is playing.