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Unreal Engine C++ API Reference > Plugins > MediaIOEditor > Customizations > FMediaIOCustomizationBase
- IPropertyTypeCustomization::CustomizeChildren()
- FMediaIOCustomizationBase::CustomizeChildren()
References
Module | MediaIOEditor |
Header | /Engine/Plugins/Media/MediaIOFramework/Source/MediaIOEditor/Public/Customizations/MediaIOCustomizationBase.h |
Include | #include "Customizations/MediaIOCustomizationBase.h" |
Source | /Engine/Plugins/Media/MediaIOFramework/Source/MediaIOEditor/Private/Customizations/MediaIOCustomizationBase.cpp |
virtual void CustomizeChildren
&40;
TSharedRef< class IPropertyHandle > PropertyHandle,
class IDetailChildrenBuilder & ChildBuilder,
IPropertyTypeCustomizationUtils & CustomizationUtils
&41;
Remarks
Called when the children of the property should be customized or extra rows added
Parameters
Name | Description |
---|---|
PropertyHandle | Handle to the property being customized |
StructBuilder | A builder for adding children |
StructCustomizationUtils | Utilities for customization |