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Unreal Engine C++ API Reference > Plugins > MediaIOCore > UMediaCapture
- UMediaCapture::UpdateRenderTargetImpl()
- URivermaxMediaCapture::UpdateRenderTargetImpl()
- UAjaMediaCapture::UpdateRenderTargetImpl()
- UBlackmagicMediaCapture::UpdateRenderTargetImpl()
References
Module | MediaIOCore |
Header | /Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/MediaCapture.h |
Include | #include "MediaCapture.h" |
virtual bool UpdateRenderTargetImpl
&40;
UTextureRenderTarget2D &42; InRenderTarget
&41;