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API > API/Plugins > API/Plugins/MediaIOCore > API/Plugins/MediaIOCore/UMediaCapture
Description
- Version of StopCaptureImpl that returns a future. Override this in your capture implementation to allow MediaCapture to wait on the StopCapture to complete.
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Must be called from Game thread.
| Name | StopCapture_Future |
| Type | function |
| Header File | /Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/MediaCapture.h |
| Include Path | #include "MediaCapture.h" |
virtual TFuture < void > StopCapture_Future()