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API > API/Plugins > API/Plugins/MediaIOCore > API/Plugins/MediaIOCore/UMediaCapture
| Name | FMediaCaptureSyncData |
| Type | struct |
| Header File | /Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/MediaCapture.h |
| Include Path | #include "MediaCapture.h" |
Syntax
struct FMediaCaptureSyncData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsBusy | std::atomic< bool > | Whether fence is currently waiting to be cleared | MediaCapture.h | |
| RHIFence | FGPUFenceRHIRef | We use a RHIFence to write to in a pass following the buffer conversion one. | MediaCapture.h |