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API > API/Plugins > API/Plugins/MediaIOCore > API/Plugins/MediaIOCore/UMediaCapture
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void BeforeFrameCaptured_RenderingThread
(
const FCaptureBaseData& InBaseData, |
Called at the beginning of the Capture_RenderThread call if output resource type is Texture | MediaCapture.h | |
virtual void BeforeFrameCaptured_RenderingThread
(
const FCaptureBaseData& InBaseData, |
Called at the beginning of the Capture_RenderThread call if output resource type is Buffer | MediaCapture.h |
BeforeFrameCaptured_RenderingThread(const FCaptureBaseData &, TSharedPtr< FMediaCaptureUserData, ESPMode::ThreadSafe >, FTextureRHIRef)
Description
Called at the beginning of the Capture_RenderThread call if output resource type is Texture
| Name | BeforeFrameCaptured_RenderingThread |
| Type | function |
| Header File | /Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/MediaCapture.h |
| Include Path | #include "MediaCapture.h" |
virtual void BeforeFrameCaptured_RenderingThread
(
const FCaptureBaseData & InBaseData,
TSharedPtr < FMediaCaptureUserData , ESPMode::ThreadSafe > InUserData,
FTextureRHIRef InTexture
)
BeforeFrameCaptured_RenderingThread(const FCaptureBaseData &, TSharedPtr< FMediaCaptureUserData, ESPMode::ThreadSafe >, FBufferRHIRef)
Description
Called at the beginning of the Capture_RenderThread call if output resource type is Buffer
| Name | BeforeFrameCaptured_RenderingThread |
| Type | function |
| Header File | /Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/MediaCapture.h |
| Include Path | #include "MediaCapture.h" |
virtual void BeforeFrameCaptured_RenderingThread
(
const FCaptureBaseData & InBaseData,
TSharedPtr < FMediaCaptureUserData , ESPMode::ThreadSafe > InUserData,
FBufferRHIRef InBuffer
)