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API > API/Plugins > API/Plugins/MediaIOCore
| Name | UFileMediaCapture |
| Type | class |
| Header File | /Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/FileMediaCapture.h |
| Include Path | #include "FileMediaCapture.h" |
Syntax
UCLASS (MinimalAPI)
class UFileMediaCapture : public UMediaCapture
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMediaCapture → UFileMediaCapture
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BaseFilePathName | FString | FileMediaCapture.h | ||
| bAsync | bool | FileMediaCapture.h | ||
| bOverwriteFile | bool | FileMediaCapture.h | ||
| CompressionQuality | int32 | FileMediaCapture.h | ||
| ImageFormat | EImageFormat | FileMediaCapture.h | ||
| OnCompleteWrapper | TFunction< void(bool)> | FileMediaCapture.h |
Functions
Protected
Overridden from UMediaCapture
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool InitializeCapture() |
Initialization method to prepare implementation for capture | FileMediaCapture.h | |
virtual void OnFrameCaptured_RenderingThread
(
const FCaptureBaseData& InBaseData, |
Callback when the buffer was successfully copied to CPU ram. | FileMediaCapture.h |