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Unreal Engine C++ API Reference > Plugins > MediaIOCore > IMediaIOCoreHardwareSync
References
Module | MediaIOCore |
Header | /Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/IMediaIOCoreHardwareSync.h |
Include | #include "IMediaIOCoreHardwareSync.h" |
bool IsValid&40;&41; const
Remarks
Is hardware valid, and ready to synchronize.