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Unreal Engine C++ API Reference > Plugins > MediaIOCore > FMediaIOCoreSampleContainer
- ITimedDataInputChannel::GetState()
- FMediaIOCoreSampleContainer::GetState()
References
Module | MediaIOCore |
Header | /Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/MediaIOCoreSampleContainer.h |
Include | #include "MediaIOCoreSampleContainer.h" |
virtual ETimedDataInputState GetState&40;&41; const
Remarks
Get the current state of the channel.