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Unreal Engine C++ API Reference > Plugins > MediaIOCore > FMediaIOCoreBinarySampleBase
- IMediaBinarySample::GetTime()
- FMediaIOCoreBinarySampleBase::GetTime()
References
Module | MediaIOCore |
Header | /Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/MediaIOCoreBinarySampleBase.h |
Include | #include "MediaIOCoreBinarySampleBase.h" |
virtual FMediaTimeStamp GetTime&40;&41; const
Remarks
Get the sample time (in the player's local clock).
This value is used primarily for debugging purposes. Sample time.