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API > API/Plugins > API/Plugins/MediaIOCore > API/Plugins/MediaIOCore/FMediaIOAudioOutput
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TArray< OutputType > GetAudioSamples () |
Get the audio sample that were accumulated. | MediaIOCoreAudioOutput.h | |
TArray< OutputType > GetAudioSamples
(
uint32 NumSamplesToGet |
MediaIOCoreAudioOutput.h |
GetAudioSamples()
Description
Get the audio sample that were accumulated.
| Name | GetAudioSamples |
| Type | function |
| Header File | /Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/MediaIOCoreAudioOutput.h |
| Include Path | #include "MediaIOCoreAudioOutput.h" |
template<typename OutputType>
TArray < OutputType > GetAudioSamples() const
GetAudioSamples(uint32)
| Name | GetAudioSamples |
| Type | function |
| Header File | /Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/MediaIOCoreAudioOutput.h |
| Include Path | #include "MediaIOCoreAudioOutput.h" |
template<typename OutputType>
TArray < OutputType > GetAudioSamples
(
uint32 NumSamplesToGet
) const