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Unreal Engine C++ API Reference > Plugins > MediaFrameworkUtilities > UMediaBundle
- UObject::PostEditChangeProperty()
- UMediaBundle::PostEditChangeProperty()
References
Module | MediaFrameworkUtilities |
Header | /Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Public/MediaBundle.h |
Include | #include "MediaBundle.h" |
Source | /Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Private/MediaBundle.cpp |
virtual void PostEditChangeProperty
&40;
FPropertyChangedEvent & PropertyChangedEvent
&41;
Remarks
MediaFramework.MediaSourceSelected Triggered when a media source is selected. Client MediaIO Team