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Unreal Engine C++ API Reference > Plugins > MediaFrameworkUtilities > Profile > IMediaProfileManager
References
Module | MediaFrameworkUtilities |
Header | /Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Public/Profile/IMediaProfileManager.h |
Include | #include "Profile/IMediaProfileManager.h" |
void SetCurrentMediaProfile
&40;
UMediaProfile &42; InMediaProfile
&41;
Remarks
Set the current profile used by the manager.