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Unreal Engine C++ API Reference > Plugins > MediaFrameworkUtilities > MediaAssets > UProxyMediaOutput
- UMediaOutput::GetRequestedPixelFormat()
- UProxyMediaOutput::GetRequestedPixelFormat()
References
Module | MediaFrameworkUtilities |
Header | /Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Public/MediaAssets/ProxyMediaOutput.h |
Include | #include "MediaAssets/ProxyMediaOutput.h" |
Source | /Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Private/MediaAssets/ProxyMediaOutput.cpp |
virtual EPixelFormat GetRequestedPixelFormat&40;&41; const
Remarks
The pixel format of the buffer we wish to capture. Some conversion are available. See EMediaCaptureConversionOperation