Navigation
Unreal Engine C++ API Reference > Plugins > MediaFrameworkUtilities > MediaAssets > UProxyMediaOutput
- UMediaOutput::GetConversionOperation()
- UProxyMediaOutput::GetConversionOperation()
References
Module | MediaFrameworkUtilities |
Header | /Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Public/MediaAssets/ProxyMediaOutput.h |
Include | #include "MediaAssets/ProxyMediaOutput.h" |
Source | /Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Private/MediaAssets/ProxyMediaOutput.cpp |
virtual EMediaCaptureConversionOperation GetConversionOperation
&40;
EMediaCaptureSourceType InSourceType
&41; const
Remarks
The conversion we wish to accomplish on the GPU before the DMA transfer occurs.