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API > API/Plugins > API/Plugins/MediaFrameworkUtilities > API/Plugins/MediaFrameworkUtilities/AMediaBundleActorBase
- UObject::BeginDestroy()
- AActor::BeginDestroy()
- AMediaBundleActorBase::BeginDestroy()
References
Module | MediaFrameworkUtilities |
Header | /Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Public/MediaBundleActorBase.h |
Include | #include "MediaBundleActorBase.h" |
Source | /Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Private/MediaBundleActorBase.cpp |
virtual void BeginDestroy&40;&41;
Remarks
Called before destroying the object. This is called immediately upon deciding to destroy the object, to allow the object to begin an asynchronous cleanup process.