Navigation
API > API/Plugins > API/Plugins/MassSpawner
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UMassEntityTraitBase
- UMassAssortedFragmentsTrait
References
| Module | MassSpawner |
| Header | /Engine/Plugins/Runtime/MassGameplay/Source/MassSpawner/Public/MassAssortedFragmentsTrait.h |
| Include | #include "MassAssortedFragmentsTrait.h" |
Syntax
UCLASS&40;Meta&61;&40;DisplayName&61;"Assorted Fragments"&41;&41;
class UMassAssortedFragmentsTrait : public UMassEntityTraitBase
Remarks
Mass Agent Feature which appends a list of specified fragments.
Variables
| Type | Name | Description | |
|---|---|---|---|
| TArray< FInstancedStruct > | Fragments | ||
| TArray< FInstancedStruct > | Tags |
Overridden from UMassEntityTraitBase
| Type | Name | Description | |
|---|---|---|---|
| void | BuildTemplate
(
FMassEntityTemplateBuildContext& BuildContext, |
Appends items into the entity template required for the trait. |