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API > API/Plugins > API/Plugins/MassSpawner
Mass Agent Feature which appends a list of specified fragments.
| Name | UMassAssortedFragmentsTrait |
| Type | class |
| Header File | /Engine/Plugins/Runtime/MassGameplay/Source/MassSpawner/Public/MassAssortedFragmentsTrait.h |
| Include Path | #include "MassAssortedFragmentsTrait.h" |
Syntax
UCLASS (MinimalAPI, Meta=(DisplayName="Assorted Fragments"))
class UMassAssortedFragmentsTrait : public UMassEntityTraitBase
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMassEntityTraitBase → UMassAssortedFragmentsTrait
Functions
Protected
Overridden from UMassEntityTraitBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void BuildTemplate
(
FMassEntityTemplateBuildContext& BuildContext, |
Appends items into the entity template required for the trait. | MassAssortedFragmentsTrait.h |