Navigation
API > API/Plugins > API/Plugins/MassSpawner
References
| Module | MassSpawner |
| Header | /Engine/Plugins/Runtime/MassGameplay/Source/MassSpawner/Public/MassSpawnerTypes.h |
| Include | #include "MassSpawnerTypes.h" |
Syntax
USTRUCT&40;&41;
struct FMassTransformsSpawnData
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool: 1 | bRandomize | When true, Transforms will be assigned to entities as if pre-shuffled. | |
| FTransformsContainerType | Transforms |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Typedefs
| Name | Description |
|---|---|
| FTransformsContainerType | Declaring the type used to be able to statically test it against other types |