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API > API/Plugins > API/Plugins/MassSpawner > API/Plugins/MassSpawner/FMassEntityConfig
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
MassEntityConfigAsset.h |
|
|
|
MassEntityConfigAsset.h |
|
FMassEntityConfig()
| |
|
| Name |
FMassEntityConfig |
| Type |
function |
| Header File |
/Engine/Plugins/Runtime/MassGameplay/Source/MassSpawner/Public/MassEntityConfigAsset.h |
| Include Path |
#include "MassEntityConfigAsset.h" |
| Source |
/Engine/Plugins/Runtime/MassGameplay/Source/MassSpawner/Private/MassEntityConfigAsset.cpp |
FMassEntityConfig()
FMassEntityConfig(UObject &)
| |
|
| Name |
FMassEntityConfig |
| Type |
function |
| Header File |
/Engine/Plugins/Runtime/MassGameplay/Source/MassSpawner/Public/MassEntityConfigAsset.h |
| Include Path |
#include "MassEntityConfigAsset.h" |
| Source |
/Engine/Plugins/Runtime/MassGameplay/Source/MassSpawner/Private/MassEntityConfigAsset.cpp |
FMassEntityConfig
(
UObject & InOwner
)