Navigation
API > API/Plugins > API/Plugins/MassSpawner > API/Plugins/MassSpawner/FMassEntityConfig
References
| Module | MassSpawner |
| Header | /Engine/Plugins/Runtime/MassGameplay/Source/MassSpawner/Public/MassEntityConfigAsset.h |
| Include | #include "MassEntityConfigAsset.h" |
| Source | /Engine/Plugins/Runtime/MassGameplay/Source/MassSpawner/Private/MassEntityConfigAsset.cpp |
void PostDuplicate
(
bool bDuplicateForPIE
)
Remarks
Needs to be called when the given config is being duplicated - ensured the ConfigGuid remains unique