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- UObject::PostEditChangeProperty()
- AActor::PostEditChangeProperty()
- AMassSpawner::PostEditChangeProperty()
References
| Module | MassSpawner |
| Header | /Engine/Plugins/Runtime/MassGameplay/Source/MassSpawner/Public/MassSpawner.h |
| Include | #include "MassSpawner.h" |
| Source | /Engine/Plugins/Runtime/MassGameplay/Source/MassSpawner/Private/MassSpawner.cpp |
virtual void PostEditChangeProperty
&40;
FPropertyChangedEvent & PropertyChangedEvent
&41;
Remarks
Called when a property on this object has been modified externally
Parameters
| Name | Description |
|---|---|
| PropertyThatChanged | the property that was modified |